360° footage to a
trained splat. One button.
Free, local, and built for the 3DGS community.
Explore
One button
Footage in. Splat out.
One Generate press runs the whole chain inside LichtFeld Studio — convert, prepare, match, construct, train.
moshpit360 · pipeline
running
atrium_walk.insv
Insta360 X3 · both lenses
scene.ply
trained gaussian splat
You never touch
stitching
COLMAP
matching
masking
caching
training setup
Pick your footage, pick an output folder, press Generate. The plugin handles the rest.
What it does for you
The whole chain, handled.
Everything between footage and a finished splat is the plugin's job, not yours.
What you can feed it
Point it at whatever you have.
.insv
Raw Insta360 files
equirect
Stitched 360° video
.mp4
Normal flat video
photos/
A folder of photos
.mosh
An old project
Capture density
We warn you before you waste hours.
Too sparse
Dense
Where it runs
0
cloud
100%
local
Your footage never leaves your machine.
01 · Stitching
Both fisheye lenses, joined.
Reads raw dual-lens files. No Insta360 Studio needed.
02 · Reconstruction
Solved with a proper rig model.
COLMAP cameras, matching work cut dramatically.
05 · Projects
One small file.
project.mosh
Everything remembered. Finished work never redone.
03 · Training
Five presets, then it stops.
Hands off to LichtFeld, then pauses so you can inspect before a long run.
04 · Control
Pause anywhere. Even mid-train.
Resume hours later, exactly where you left off — or cancel.
Why we built it
Two halves of the same picture.
While building UnrealTwin — our system for generating synthetic training data straight out of Unreal Engine 5 — we ended up learning a great deal about how 3DGS actually works under the hood. Moshpit360 takes that learning and points it at the opposite problem: real-world captured footage.
Real · Captured
Moshpit360
Turns things you’ve actually walked through into 3D. UnrealTwin makes synthetic scenes; Moshpit360 reconstructs real ones.
The beta is open
Your next walk could be a world.
Join through your Moshpit Studio account. Testers get direct access to us and the in-plugin feedback button.
Drag the plugin into LichtFeld Studio and you’re running in under 30 seconds.
Free while in beta
Runs on your GPU
Windows · LichtFeld Studio
FAQ
Everything people ask us.
From install to capture technique to VRAM limits. If it's not here, the feedback form goes straight to us.
01
Getting started
02
Footage and cameras
03
Running it
04
Results and quality
05
Requirements and troubleshooting
06
The project
